2D Animation Basic Principles
Learn Traditional Animation From The Very Start
Description
In this course you'll learn to make traditional 2D animations drawing each frame as it's done in anime or Disney movies. The goal of this course is that you learn to animate with simple examples, but understanding all the fundamental principles that make an animation work and look appealing and credible.
If you're a drawing artist but have no experience with animation, this course will give you the basic tools to get a good understanding of movement.
If you don't have experience with drawing but you're interested in animation, this is a good starting point.
Throughout these 4 modules we'll learn about:
Frame Rate and Aspect Ratio
Principle of Straight Ahead Action and Pose to Pose Animation
Principle of Solid Drawing
Principle of Squash & Stretch
Principle of Slow-in & Slow-out
Principle of Anticipation
Principle of Secondary Action
Principle of Overlapping Action and Follow-Through
Each module explores the necessary theory of these principles and a series of practic examples that will serve you as a reference to apply in your own projects.
At the end of this course you'll know how to animate different types of transformations, bounces of objects with different weights, hardness and elasticity, or even with a "living" looking, as well as animating in many layers as needed for an animation with more than one element.
====================================================
Credits for the material used in this course:
Videos from Pexels by Kindel Media, cottonbro, Engin Akyurt, Artem Podrez, Muhammadrizwan, Peggy Anke and Rodnae Productions.
Archive material from the Internet Archive in collaboration with Prelinger Archives.
Music from Bensound.
What You Will Learn!
- Understanding of audiovisual elemental concepts such as the Frame Rate and Aspect Ratio
- Animation of different kinds of transformations drawing Straight Ahead Action and Pose to Pose
- Bounces' animation applying Squash & Stretch, Slow-in & Slow-out, Solid Drawing...
- A swing animation applying Secondary Action, Overlapping Action and Follow-through
Who Should Attend!
- This course is for anyone who wants to get into traditional animation. The exercises can be applied to simple forms, so character design knowledge is no required, neither color theory or other complex drawing topics.