3D Animation Course for Beginners in Maya

Start your 3D Animation Journey and Learn the Core Fundamentals with these Easy to Follow Exercises and Projects in Maya

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Description

Start your 3D animation journey with CGBLAST and take your first steps towards a career in the film and games industry!


If you’re curious about the 3D world and would like to learn how to bring different objects or characters to life, but don’t know where to start, this 3D animation course for beginners will teach you how to animate from scratch. No prior knowledge is needed.


In these classes you will learn how to use Autodesk Maya software and how to set up a professional workflow for animating. Our main objective is to introduce you to 12 principles of animation throughout different tasks and projects which will help you build a solid foundation in 3D animation.



How is this course structured?


  • Our 3d animation course has been divided into 9 bigger sections, and each of them you should be able to complete within one week.

  • At the beginning of the course we are focusing on short and simple animation tasks which will help you get familiarized with the Maya software and its toolset.

  • As you move forward with each section we go over the theory of a new animation principle and gradually create more complex animations.

  • Finally, once you’ve covered the majority of the fundamental principles of animation and feel comfortable with Maya’s tools, we move onto character animation and create the most intricate animation pieces of the course: a change in character emotion, a ‘vanilla’ walk cycle and a more personalized walk cycle.


What You Will Learn!

  • You will feel comfortable with Maya interface and know how to navigate in the scene, use different shortcuts and tools to animate and make your work faster
  • You will learn the fundamental principles of animation and know how to apply them to simple objects to create believable motion
  • You will know how to convey emotion of your character through clear posing by using the line of action and silhouette
  • Animate a bouncing ball with different timing and spacing that way expressing the weight, material and mood of the object
  • Create a simple vanilla walk cycle which works as a base for all the other types of animation pieces
  • Animate a more complex walk cycle by adding some props to you character and using constraints

Who Should Attend!

  • This course is for anyone who wants to know how to use Autodesk Maya software and how to set up a professional workflow for animating.
  • This course was designed for beginners that want to learn how to animate from scratch and lay a solid foundation for future work.
  • This course is meant for anyone that wishes to take their first steps towards a career in the film and games industry.