Creating Sparks, Embers, and Collision with Unreal's Cascade

Learn the basics of creating an advanced particle system of falling sparks and embers inside of UDK Cascade!

Ratings: 4.64 / 5.00




Description

Learn the advanced techniques inside of Unreal Cascade and the Material Editor to bring your sparks to the next level! This tutorial covers from “start-to-finish” how to make a fully dynamic sparks particle system that will collide with geometry inside your map!


About the Instructor:

Bill has worked in the games industry for over 7 years specializing in Realtime VFX. He currently works as a VFX Artist with shipped titles including Injustice: Gods Among Us, Mortal Kombat, Batman: Arkham City Lockdown, Lego Universe, & PAIN. He also is the founder of imbueFX, a site that specializes solely on tutorials in Realtime VFX.

What You Will Learn!

  • Learn to create a falling Sparks particle system inside of UDK
  • Learn how collisions work with your particles inside of UDK Cascade

Who Should Attend!

  • Intermediate to Advanced VFX Students who have a working understanding of Unreal Cascade