Creating Sparks, Embers, and Collision with Unreal's Cascade
Learn the basics of creating an advanced particle system of falling sparks and embers inside of UDK Cascade!
Description
Learn the advanced techniques inside of Unreal Cascade and the Material Editor to bring your sparks to the next level! This tutorial covers from “start-to-finish” how to make a fully dynamic sparks particle system that will collide with geometry inside your map!
About the Instructor:
Bill has worked in the games industry for over 7 years specializing in Realtime VFX. He currently works as a VFX Artist with shipped titles including Injustice: Gods Among Us, Mortal Kombat, Batman: Arkham City Lockdown, Lego Universe, & PAIN. He also is the founder of imbueFX, a site that specializes solely on tutorials in Realtime VFX.
What You Will Learn!
- Learn to create a falling Sparks particle system inside of UDK
- Learn how collisions work with your particles inside of UDK Cascade
Who Should Attend!
- Intermediate to Advanced VFX Students who have a working understanding of Unreal Cascade