Rendering and Compositing AOV's using Arnold and Nuke
Learn how to render and composite multi-pass renders using Maya, Arnold and Nuke.
Description
In this course, we will learn how to render AOV's or perform a multi-pass render using Arnold in Maya and composite them in Nuke. Multi-pass rendering / compositing is an essential pre-requisite for anybody who wants to start their careers in the CG industry in lighting and compositing. This course attempts to explain a few important strategies in rendering AOV's, creating custom AOV's, and compositing them in Nuke using a few different techniques. We also discuss the OpenEXR format as a tool for compositing and go beyond the scope of traditional multi-pass compositing by introducing the 3D space in Nuke for re-lighting images.
What You Will Learn!
- In this course, we will learn how to set up multi-pass rendering in Maya / Arnold using AOV's, create custom AOV's for our compositing needs and composite the rendered images in Nuke. We will also learn the OpenEXR workflow in Nuke to make compositing easier.
Who Should Attend!
- Lighting artists and compositors who are looking to work in the animation / VFX industry.