Boost Your C# With Behavioural Design Patterns
A complete guide to the final 11 behavioural design patterns from the famous book by the Gang Of Four.
Description
In 1994 the "Gang of Four" published a book titled "Design Patterns: Elements of Reusable Object-Oriented Software". This book contains 23 fundamental software design patterns. It is regarded as the standard reference manual for object-oriented design theory and practice.
In this course I will teach you the final 11 design patterns. These are all behavioural design patterns. You use these patterns to structure how the different parts of your application architecture interact with each other.
By the end of the course you will be fluent in all 11 behavioural design patterns. With this knowledge you will be well on your way to become a Senior Application Architect.
Why should you take this course?
You should take this course if you are a beginner or intermediate C# developer and want to take your career to the next level. Some of the patterns (e.g. 'Visitor') might sound very complicated, but all of my lectures are very easy to follow, and I explain all topics with clear code and many instructive diagrams. You'll have no trouble following along.
Or maybe you're working on the application architecture of a large project, and you need to create a robust design that is instantly clear to your team members? The patterns in this course will help you immensely.
Or maybe you're preparing for a C# related job interview? This course will give you an excellent foundation to answer any software architecture questions they might throw at you.
What You Will Learn!
- Learn all 11 Behavioural Design Patterns
- Invoke operations with the Command pattern
- Build a State Machine
- Create a Mediator to structure inter-object method calls
- Use the Iterator to enumerate collections
- How does .NET implement the Observer pattern?
- The Visitor pattern, finally explained in simple terms
- Strategy versus Template patterns
- ... and much more!
Who Should Attend!
- Beginner, intermediate, and advanced C# programmers who want to learn the fundamental design patterns from the "Gang of Four".
- Developers who are about to take a job interview and need to prepare for software architecture questions.
- Professionals who are writing a section of mission-critical code in a large C# project