Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)
Learn the basics of creating hair in 3D!
Description
Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.
What You Will Learn!
- How to create realistic hair in 3D
- The basics of Fibermesh
- The basics of Hairsystems
- Basic Lighting and Look-Dev techniques
- How to finalize your render
Who Should Attend!
- Anyone who wants to be a Freelance Character Artist
- Anyone looking to advance their 3D knowledge