Creating a robot in Maya and ZBrush

Learn to create amazing 3D characters with Maya and ZBrush

Ratings: 3.77 / 5.00




Description

A great course where you will learn to create a fully detailed robot, from scratch and step by step using Autodesk Maya and ZBrush, so you do not need any prior knowledge using these programs.

You will learn the correct planning of an error-proof character before generating the main pieces and the details, how to obtain a good scale and proportions for the character, and once the above is done, you will know one of the best techniques for the creation of this type of models using the new modeling tools that Autodesk Maya 2016, 2017 and 2018 has for us as the modeling toolkit, you will learn modeling tips and tricks for this type of surfaces, as well as learn to manage two of the best programs for 3D Autodesk Maya and ZBrush.

Finally, once the modeling of the robot in Autodesk Maya is finished, you will learn how to take those pieces to ZBrush to add the final details and return that detail to Maya by means of normal maps.

At the end of the course you will be able to create your own characters or models of the same style using everything you have learned.

What You Will Learn!

  • At the end of the course, you will be able to create your own inorganic models and characters with great quality and excellent detail.
  • Use Autodesk Maya and ZBrush for inorganic modeling.
  • Master one of the best modeling techniques for this type of characters.
  • Tips and tricks to accelerate the workflow in Autodesk Maya and ZBrush.
  • Customize our menus.
  • Manipulate groups and pivots to pose the character.
  • Use the modeling tool kit in Maya.
  • Tips to generate details easily.
  • Preview and define surfaces.
  • Break the symmetry of a character for greater realism.
  • Prepare and take the pieces to ZBrush.
  • How to generate and apply detail to our character in ZBrush.
  • Website to download alphas for free.
  • Create functional uv maps easily.
  • Save and apply details by means of normal maps.

Who Should Attend!

  • Any enthusiast, student or professional who wants to learn an excellent technique of inorganic modeling for characters, using the best programs and creating a line of work between them to create models of excellent quality and detail, Maya and ZBrush.