Game Level with Godot 3.2 and Blender 2.82

Learn Davide Prestino's workflow

Ratings: 4.39 / 5.00




Description

In this course you will learn the technique on how to make a Game Level in Godot 3.2, how to load meshes exported by Blender and textured with Substance Painter, set the scene, sculpt a 3D terrain, create trees with animated leaves.

In this course we do not explain step by step how to make the mesh but the procedure for creating a game level and how to set up the work flow.


P.S. Sorry for the translation but English is not my native language.

What You Will Learn!

  • How to create a game map in Godot with assets created in Blender.

Who Should Attend!

  • Game artist, Game dev, 3D Artist, developer