Description

Many artists dislike the idea of having to manage their creative work. They feel that real-world issues, like deadlines and efficiency, are somehow the opposite of art and creativity.

That's not necessarily true. Just like some managers kill creativity while others foster it, a good self-management approach will push your creativity forward, rather than inhibit it.

In this course, we'll teach your internal manager - your PRO persona - how to:

•Break down a creative project to 7 linear chunks.

•Use Fractal Chunking to conquer truly massive creative projects.

•Use micro-deadlines to achieve a hyper-focus workflow.

•Use Dynamic Resolution Planning to easily shift between tight and loose planning.

•Shape your work to match its context, and at the same time - use the context to make your work shine brighter.

GO PRO is the last course in a 5 courses program called GO CREATE - a complete guide to the universal creative process. You can take GO PRO as a standalone course, or take the entire program for a fully integrated creative working method.

Like with all GO CREATE courses, I've made an effort to fit everything into a lean and mean 60 minutes course. In just one short hour, you will have the tools to:

•Have no more stress - only hyper-focus.

•Constantly exceed your clients or supervisors expectations, professionally and artistically.

•Become a natural lead, with the time management tools to lead creative teams in large-scales projects.

One last thing: the course include some extra materials – more examples, interesting links and some fun exercises. I encourage you to do the exercises. My experience as a teacher shows me clearly, that the ones who make it are always the ones who DO THE EXERCISES.

Join the course now, and let's GO PRO!

What You Will Learn!

  • Break down creative projects to the 7 standard chunks.
  • Use micro-deadlines and dynamic resolution planning for a hyper-focus workflow.
  • Use Fractal Chunking to plan and manage projects of any kind and size, from personal projects to massive studio productions.
  • Shape your work to match its context, and use the context to make your work shine brighter.

Who Should Attend!

  • Professional creatives (or students) who create under a deadline, and would like to have less stress and more control.
  • Writers, artists, web designers, game designers, animators, architects, interior designers, in short - anyone who's doing serious creative work.
  • Creatives who are used to small projects, and would like to be able to
  • Ambitious creatives, who see themselves as potential teachers and/or team leaders