How To Stop Blunders And Increase Your Chess Rating - 1100

This is a yearly chess program that promise to boost you from 1100 to 1200 ELO

Ratings: 0.00 / 5.00




Description

In this training program, things are getting more serious. The majority of the lessons are based on tactical motives; nonetheless, there are lessons for visualization, traps, and common mistakes. We're going to examine some basic endgame techniques. Last but not least, you're going to learn all of the mating motives; useful tools that will help you to attack successfully later in your career.


Why I Created It?


I created the lessons in order to continue the work on Chess Training Program. After study the previous programs you'll like to go deeper with chess education and learn techniques that will help you to play better.


One of the main chess problems is the unsuccessful attacks. The only way to win a chess game is to create an attack against your opponent. You can attack his pieces or his king. Attacking the king is a key strategical subject but if you would like to do it correctly then you should know the basic mating motives. Plenty ideas published on the internet but they can confuse you, as happened to me in the past. I organized them into 10 KEY mating motives that you understand and remember very easy after study the lessons.


It's easy to see an obvious double attack. However, as you play with stronger opponents, you need to CREATE the tactics. This is very important and what you'll going to learn with this training chess program; how to create tactics and win the enemy pieces.


You can learn the most important mistakes that often happen to this level. By learning them, you'll going to understand the situation, why these errors and happen, and of course how to avoid them! Stopping make blunders will boost your performance to the next level.


Last but not least we're going to increase your endgame skills. Endgame is a very important face of the game. If you know how to play at the last phase of the game you can collect very important points and dramatically improve your technique in chess.


How Is It Structured?


The program contains theoretical videos in order to understand the main ideas. During the videos, you can get the main conclusions of the video and see the illustrative games. Then you have the tests in order to practice actively the ideas and barry them in your mind.

Curriculum

Intro

  1. Intro // Inspiring chess games! | 17' 40'' // 7 Games

  2. Patzer - Article

Lessons

  1. Mate pictures // Etouffee | 18' 15'' // 10 Games | 7' 12'' // 5 Games

  2. Etouffee - Tests | 10 Games

  3. Mate pictures // Boden | 15' 35'' // 19 Games

  4. Boden - Tests | 10 Games

  5. Endgames | Pawn race | 34' 12'' // 15 Games

  6. Endgames | Pawn race - Tests | 10 Games

  7. Mate pictures // Blackburn | 10' 51'' // 14 Games

  8. Blackburn - Tests | 10 Games

  9. Game-960 - Αrticle

  10. Mate pictures // Arabian | 21' 06'' // 16 Games

  11. Arabian - Tests | 10 Games

  12. Endgames | Exception | 7' 42'' // 4 Games

  13. Endgames | Exception - Tests | 10 Games

  14. Mate pictures // Greko | 10' 06'' // 5 Games

  15. Greco - Tests | 10 Games

  16. Analyze your games | 10' 54''

  17. Mate pictures // Back Rank | 18' 25'' // 14 Games | 16' 56'' // 9 Games

  18. Back rank - Tests | 10 Games

  19. Mate pictures // Epaulette | 13' 50'' // 11 Games

  20. Epaulete - Tests | 10 Games

  21. Endgames | Rook vs Knight | 16' 17'' // 6 Games

  22. Endgames | Rook vs Bishop | 7' 14'' // 3 Games

  23. Mate pictures With King or Pawns | 6' 31'' // 14 Games

  24. Mate pictures // With Pawns – King - Tests | 10 Games

  25. Traps | 19' 31'' // 11 Games

  26. Traps - Tests | 10 Games

  27. Tactics // Simultaneous-Attack | 7' 49'' // 5 Games

  28. Back rank -2 - Tests | 10 Games

  29. Mistakes // Opponent-Best | 14' 21'' // 6 Games

  30. Mistakes // Opponent-Best - Tests | 10 Games

  31. Discovered-Check | 16' 48'' // 11 Games

  32. Discovered-Check - Tests | 10 Games

  33. Mistakes // Lack-of-Knowledge | 25' 34'' // 8 Games

Extra Lessons

  1. Discovered-Attack | 12' 40'' // 10 Games

  2. Discovered-Attack - Tests | 10 Games

  3. Double-Check | 10' 02'' // 4 Games

  4. Double-Check - Tests | 10 Games

  5. Opening Mistakes | Queen, the Superman … | 21' 12'' // 10 Games

  6. Eliminate-Defender // Deflection | 7' 03'' // 6 Games // εκτροπή , αντιπερισπασμός

  7. Eliminate-Defender // Deflection - Tests | 10 Games

  8. Opening | Unreal-development | 23' 33'' // 7 Games

  9. Eliminate-Defender // Interference | 26' 54'' // 13 Games // παρεμβολή

  10. Eliminate-Defender // Interference - Tests | 10 Games

  11. Test – Random checkmates - Tests | 10 Games

  12. Test – Random tactics - Tests | 10 Games

  13. Evaluate Position | 14' 41'' // 4 Games

  14. Evaluate Position - Tests | 10 Games

  15. Visualization

  16. Final Tests

  17. Your Thoughts

  18. What to do next?


  • 29 Lesson In Total

  • 28 Videos | 429 Min

  • 18 Exercises In PDF

  • Articles = 2

  • 1 Final Test

What You Will Learn!

  • All the mating motives
  • Elementary to intermediate tactics
  • How to avoid the typical errors of this level
  • Elementary to intermediate endgames
  • How to avoid typical opening mistakes
  • Visualize the board and the moves

Who Should Attend!

  • Beginner
  • Intermediate