How to create Appls/Games using VB-net for non programmers

How to use VB dot net to create simple windows applications and games.

Ratings: 4.26 / 5.00




Description

The course is designed for students who already use computers or laptops and want to know how are applications and games made of.

We will start from the beginning of designing the flowchart of the program and describe how to convert the flowchart to programming code.

Next, describe the VB dot net statement and variables and efferent types of the controls.

The use of branches in a simple way.

First: An example is creating a simple application about traffic signs.

Second: An example is how to create your own calculator.

Third: A simple board game X&O. and a simple puzzle Game.

Conclusion: How to use programming to convert your ideas to be real and create your own games.

Think what? You can also seal your products to customers in the future.

Fundamental Concepts in Programming Languages were an influential set of lecture notes written by Christopher Strachey for the International Summer School in Computer Programming at Copenhagen in August 1967. It introduced much programming language terminology still in use today, including "R-value" and "L-value", "ad hoc polymorphism", "parametric polymorphism", and "referential transparency".

The lecture notes were reprinted in 2000 in a special issue of Higher-Order and Symbolic Computation in memory of Strachey.[1]

External links[edit]

  • Higher-Order and Symbolic Computation Volume 13, Issue 1/2 (April 2000) Special Issue in memory of Christopher Strachey

  • Fundamental Concepts In Programming Languages at the Portland Pattern Repository

  • Fundamental Concepts In Programming Languages at the College of Information Sciences and Technology at Pennsylvania State University

  • ACM Digital Library

  • Great Work in Programming Languages. Collected by Benjamin C. Pierce.

Course Outlines:

Starting from 0 up to competent programming code:

1-How is the computer working?

2-The Principles of computer programming.

3-Flowcharts are the languages between you and the code.

4-Programming languages are the link between you and the computer.

5-Basics of Programming:

Looping.

Branching.

Variables.

Classes.

Subs.

6-First example of an application [Traffic control]

7-Second practical application [Calculator]

8-Tic Tac Toe games from scratch.

All applications EXE files and source codes are attached with its lectures.

What You Will Learn!

  • Students will be able to understand what is programming.
  • Students will be able to understand the flowchart of the program.
  • Students will be able to create simple windows applications.
  • Students will be able to create simple windows games.
  • Students will be know how to start code for mobile devices.
  • Students will be know how to sale thier applications and games on the internet markting.

Who Should Attend!

  • Any person who interested with programming,Computer and games