Learn to Make Realistic PBR Materials in Substance Designer
Beginners Guide to Creating Realistic PBR Materials using Substance Designer
Description
Everything You Need to Create Photorealistic Materials from Scratch
This Course is for Beginners who want to Create Materials using Substance Designer. Everything is Explained in Details:
How does Materials Work?
What is a Normal Map? Roughness? Metallic? BaseColor?
How can you Leverage these 4 Channels to Create Awesome Materials
Nodes in Substance Designer
I will explain the nodes, how they work, their effect and how can you use them over and over to create the Materials that you want
Create 3 Realistic Marble Material based on a Real Reference
- Square Marble Material
- Pyramid Marble Material
- Bricks Material
What You Will Learn!
- Understand how Materials Work
- Leverage 4 Channels to Create Realistic Materials: BaseColor - Normal - Roughness - Metallic
- Learn Nodes and their Effects that Allows you to Create any Material that you Want
- Learn to Create the Shape of the Material that you Want
- Add Realism: Cracks, Scratches, Destructions & Imperfections
Who Should Attend!
- Learn to make Photorealistic Materials that you need
- Are you Overwhelmed by the Complexity of the Nodes in Substance Designer?
- Beginners 3D Designers who want to Learn Substance Designer to Create Realistic Materials that Matches their Reference
- Do you want an Easy way to Learn Substance Designer and Create Realistic Textures