Reverse Engineering 2: Windows GUI Programs
Reverse engineer Windows Graphical User Interface programs with xdbg
Description
In the first course in this series entitled Reverse Engineering 1: x64dbg Debugger for Beginners, you learnt how to reverse engineer a command line program and learnt how to debug and step over and patch and much more. Now, in this 2nd course, you will continue learning. This time we will be learning how to reverse engineer graphical user interface programs. As usual, we will work with crackme's that I have written for you to practice reversing.
What you will learn:
How to disassemble programs into assembly code
Dynamic Analysis
Setting breakpoints and stepping through code
Modify program behaviour
Patching programs
Intermodular Call Method
Call Stack Method
Hardware Breakpoints
Memory Patching
Patching EAX register values
Understanding Trial Period software
Understanding Software Registration process
Thank you and see you inside.
What You Will Learn!
- Disassemble windows programs
- Reversing jumps
- Patching
- Debugging windows programs
- Solving crackme's
- NOP instructions
- Modifying EAX register values
- Setting Hardware Breakpoints
- Memory Patching
- Intermodular Call Method
- Call Stack Method
- Understand how Trial Period works
- Understand how Software Registration process works
- Remove Nag Screens
Who Should Attend!
- Computing students who want to learn how to disassemble and debug windows programs
- Anyone who is interested in reverse engineering
- Programmers who want to know how to fix bugs in programs without the source code