Rigging and Animating Vectors in Moho Pro
Animate vector based characters using Moho's robust bone and action tools.
Description
With Moho Pro, you can animate vector based characters in a variety of ways. This course aims to teach the basics of rigging vector characters using a combination of layer and point binding. Along the way you will also learn how to:
Properly create a bone structure capable of complex actions like clothing and hair movements
Animate using bones and layer tools
Correct animations with Smart Bones
Create an interpolated mouth that animates between poses
Assign Smart Bones as dials for basic functions like blinking eyes
Animate head turns with help from a Smart Warp Mesh
Use target bones for anchoring in parts of the rig
Other techniques to help with polishing and refining animations
What You Will Learn!
- Properly rig a vector based character with bones
- Correct vector movements with Smart Bones
- Create face controls for blinking, eye movements and emotions
- Create an interpolated mouth for smooth lip syncing
- Implement Smart Mesh for head turns
- Animate and lip sync a rig in Moho
Who Should Attend!
- New animators looking for a rigging and animation solution using vectors
- New Moho owners looking for a crash course in the software's strengths
- Animators looking to broaden their toolset