SPRITER 2D Humanoid Character Rigging & Animation for Unity

For Video Game Developers Who Want to Create 2D Rigs & Character Animations using SPRITER and import directly into Unity

Ratings: 4.31 / 5.00




Description

In this course you'll learn how to setup bones and rigging for spine-based 2D animations in SPRITER. You'll learn how to make an idle, walk, punch and kick animation. And finally, how to import your finished animations designed within SPRITER directly into Unity for the purpose of video game development. By the end of the course, you'll have a fully rigged, animated and prefabbed character for your video game project with a very simple character controller which allows you to walk back and forth on a platform with the ability to punch and kick.

What You Will Learn!

  • Spriter 2D Character Rigging and Animation
  • Importing Spriter Projects into Unity
  • Basic Character Controller Scripting

Who Should Attend!

  • Unity 2D video game developers who are interested in creating spine-based character animations.
  • Anyone interested in learning 2D character rigging and animation in Spriter