World Building: How to Create a Species/Race

Master a step-by-step process to create fantasy and science fiction races without overwhelm and indecision!

Ratings: 4.55 / 5.00




Description

This is the most comprehensive, step-by-step process on how to create an amazing, original species/race in 2 months or less, without being overwhelmed or unsure how to get it done. It is based on a chapter from Creating Life (The Art of World Building, #1), the the bestselling series endorsed by NY Times bestselling author Piers Anthony, and Ed Greenwood, inventor of The Forgotten Realms.

Are You Ready To...
Become an expert in creating species and races?

Create ones that makes your audience LOVE your stories/games?

Eliminate indecision & get the work done with confidence, excitement, & purpose?

Be better at this than all of your competitors so your work stands out?

Become a Master Species/Race Creator
Get inspired, get motivated, get it done
In 2 months or less

Improve Storytelling

Your fantasy and science fiction stories can be improved with great, original species and races, Surprise audiences, take them out of their comfort zones, and keep them eager to learn more about your story world. Grip them from the start, and never let go, all with the power of invention.

Learning how to invent species we humans can relate to can elevate our work to literary stories that make people think, feel, and remember us and our vision long after they finish the last page.

Improve Gaming

Every gamer in the world has used elves, dwarves, dragons, and other staples. Why not create something they've never seen before, ones with capabilities nothing else has? Your world will be known for it - and your invention can't be used anywhere else, causing love and loyalty. Carve out a place in an increasingly crowded market with something brilliant, fun, and addictive to play.

What You Will Learn!

  • When you should invent original species/races
  • The difference between species and races and which term to use
  • How and why habitat affects their development and how to leverage this
  • What to consider when creating their bodies/minds
  • How to make the 5 senses and others different, original, and captivating
  • How to craft their relationships with family, other species, and everything else
  • How to create their civilization and history
  • How to decide their combat skills
  • How to save time y focusing on what matters most
  • And much more!

Who Should Attend!

  • Authors
  • Screenwriters
  • Game designers
  • Hobbyists